Game Intervention for Resilience
Recruiting
N/A
Interventional Study
Chronic Stress
Trauma Exposure
Resilience, Psychological
Major Life Stress
No Placebo Group
Every participant receives an active treatment — no one gets a placebo.
At a Glance
- Age
- 23 – 35
- Sex
- Any
- Study type
- Interventional
- Purpose
- Treatment
- Participants needed
- 60 (estimated)
- Sponsor
- The University of Hong Kong · Other
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About This Trial
The goal of this clinical trial is to learn if a game-based intervention can enhance psychological resilience and promote positive affectivity in adults who have experienced major life stress.
The main questions it aims to answer are:
* Does the game-based intervention improve positive affectivity and mental health compared to a waitlist control group immediately after the intervention and at 3-…
Trial Locations
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Eligibility Criteria
Inclusion Criteria:
* fluency in oral and written Cantonese or Mandarin;
* having experienced at least one major life stress in the recent 5 years (assessed by the Life Stress Index);
* normal or corrected-to-normal vision and hearing.
Exclusion Criteria:
* formal diagnosis of any major psychiatr…
Contacts