THE EFFECTS OF GAME-BASED EXERCISE PROGRAMS
Recruiting
N/A
Interventional Study
Physical Activity
Body Image
Exercise Perception
Balance
Reaction Time
Attention
No Placebo Group
Every participant receives an active treatment — no one gets a placebo.
Healthy Volunteers Welcome
You do not need to have the condition being studied to take part.
At a Glance
- Age
- 10 – 18
- Sex
- Any
- Study type
- Interventional
- Purpose
- Prevention
- Participants needed
- 48 (estimated)
- Sponsor
- Gaziantep Islam Science and Technology University · Other
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About This Trial
Studies comparing aerobic exercise with virtual reality or video game technologies to traditional games and classical exercise have been conducted in healthy adolescents, but no studies comparing virtual reality and video game technologies have been found. Based on all this, we aimed to investigate the effect of virtual reality and video game-based exercise programs on physical fitness and attenti…
Trial Locations
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Eligibility Criteria
Inclusion Criteria:
* Volunteering to participate in the study
* Being an adolescent aged 10-18 years
* Having a score below 4 on the Physical Activity Scale for Adolescents
Exclusion Criteria:
* Having any physical disability that would prevent participation in the exercise program
* Having uppe…
Contacts