Effect of Virtual Reality Mediated Gamified Rehabilitation in Children With Spastic Diplegic Cerebral Palsy

Recruiting N/A Interventional Study
Spastic Diplegic Cerebral Palsy
No Placebo Group Every participant receives an active treatment — no one gets a placebo.
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At a Glance
Age
7 – 15
Sex
Any
Study type
Interventional
Purpose
Treatment
Participants needed
42 (estimated)
Sponsor
Ibadat International University, Islamabad · Other
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About This Trial
This randomized controlled trial aimed to evaluate the effectiveness of a Virtual Reality (VR)-mediated gamified rehabilitation program compared with conventional physical therapy in children with spastic diplegic cerebral palsy. Forty-two children aged 7-15 years with Gross Motor Function Classification System (GMFCS) Levels II and III were recruited from Rafsan Neuro Rehab Center, Peshawar. Part…
Trial Locations
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Eligibility Criteria
Inclusion Criteria: * Diagnosed with spastic diplegic cerebral palsy. * Age between 7-15 years. * GMFCS Level II or III. * Male and female participants. * Able to follow verbal instructions. Exclusion Criteria * Other neurological disorders. * Visual or hearing impairment. * Other types of cerebral…
Contacts

Hafsah Arshad, Phd*

03315165234

hafsah.arshad@uipt.iiui.edu.pk

CONTACT

Tazveena IIUI, MS (paeds)

03139367436

hafsaharshad@hotmail.com

CONTACT